Corn hole |
Define a Problem |
Generate concepts
Brainstorming list:
skee ball
corn hole
Pin ball
basket ball
balloon dart
bowling
Decision matrix (comparing all proposed games)
Justification for selected design
It scored highest on the decision matrix and met the criteria. The game was small, safe, was easy to assemble, and easy to understand how to play. We chose this over any of the other options in our decision matrix because some weren’t the safest, or fit in the size constraints.
Graphical model/sketch of game setup
skee ball
corn hole
Pin ball
basket ball
balloon dart
bowling
Decision matrix (comparing all proposed games)
Justification for selected design
It scored highest on the decision matrix and met the criteria. The game was small, safe, was easy to assemble, and easy to understand how to play. We chose this over any of the other options in our decision matrix because some weren’t the safest, or fit in the size constraints.
Graphical model/sketch of game setup
Develop a solution
Game rules and instructions
4 players each game
4 turns
0 points= missed the board
1 points= bag on the board
2 points= bag in the hole
1 winner
person with the most points wins
if there’s a tie, play till someone wins
Funfair booth setup documentation
4 players each game
4 turns
0 points= missed the board
1 points= bag on the board
2 points= bag in the hole
1 winner
person with the most points wins
if there’s a tie, play till someone wins
Funfair booth setup documentation
construct and Test prototype
Test data and analysis
Mathematical model (using a spreadsheet) for required accuracy and precision to win a prize
Mathematical model (using a spreadsheet) for required accuracy and precision to win a prize
Evaluate solution
Evidence that solution meets criteria and constraints or recommendations for revision
For the recommendations of revision, first, i would make a second board so that it could be a competition. I would also make the game more about accuracy by adding target areas so that there were more variation in points. Another possibility could me making the game harder and only having one player, but giving them a certain amount of turns to meet a certain amount of points, further resulting in following the criteria of only 25% or less chance of winning.
For the recommendations of revision, first, i would make a second board so that it could be a competition. I would also make the game more about accuracy by adding target areas so that there were more variation in points. Another possibility could me making the game harder and only having one player, but giving them a certain amount of turns to meet a certain amount of points, further resulting in following the criteria of only 25% or less chance of winning.
present solution
One paragraph proposal to "carnival committee" as to why your game should be selected.
Our game should be chosen because it follows all of the design constraints and criteria. For one of the criteria, the game had to be based on accuracy and precision. Our game of corn is centered around the two, needing precision to land all the bean bags in the same place, and accuracy to land in or near the hole. Our game is also very easy to understand, and the rules can be explained in seconds of you approaching the game. The game can also be reset in a matter of seconds, just by returning the beanbags to the players. The game results in a 25% chance of winning every time. This is because four players compete to win each round, meaning only one person will win each game, 25%. There have been no reported injuries playing the game, and also meets social distancing guidelines since players do not have to come in contact with each other. The game also fits into the sizing constraints as well, making our game the best choice.
One paragraph with ethical considerations of your game (is it rigged? is it biased? is it PC?)
Our game is not rigged or biased because it is fully skill based. Our game is considered ethical because there is no way of getting cheated out of winning. The person with the best precision and accuracy, and the most points wins, so nothing is left up to chance, and there are no variables to tamper with.
One paragraph with your reflection on the project - address design process, time management, and any recommendations for next year
Following the steps in the design process lead to a quick conclusion to our project. There wouldnt have been anything step I would’ve changed, or change the order. We spent our time wisely, and evenly distributed the workload everyday, managing to finish something by the end of each class period. For next year’s project, i might have checked with other groups to make sure that no one was doing the same idea as me. For myself, I would’ve preferred to work in one note, just because weebly doesn’t work as well on my iPad.
Our game should be chosen because it follows all of the design constraints and criteria. For one of the criteria, the game had to be based on accuracy and precision. Our game of corn is centered around the two, needing precision to land all the bean bags in the same place, and accuracy to land in or near the hole. Our game is also very easy to understand, and the rules can be explained in seconds of you approaching the game. The game can also be reset in a matter of seconds, just by returning the beanbags to the players. The game results in a 25% chance of winning every time. This is because four players compete to win each round, meaning only one person will win each game, 25%. There have been no reported injuries playing the game, and also meets social distancing guidelines since players do not have to come in contact with each other. The game also fits into the sizing constraints as well, making our game the best choice.
One paragraph with ethical considerations of your game (is it rigged? is it biased? is it PC?)
Our game is not rigged or biased because it is fully skill based. Our game is considered ethical because there is no way of getting cheated out of winning. The person with the best precision and accuracy, and the most points wins, so nothing is left up to chance, and there are no variables to tamper with.
One paragraph with your reflection on the project - address design process, time management, and any recommendations for next year
Following the steps in the design process lead to a quick conclusion to our project. There wouldnt have been anything step I would’ve changed, or change the order. We spent our time wisely, and evenly distributed the workload everyday, managing to finish something by the end of each class period. For next year’s project, i might have checked with other groups to make sure that no one was doing the same idea as me. For myself, I would’ve preferred to work in one note, just because weebly doesn’t work as well on my iPad.